PowerBar by Codger28th Oct 2003 13:36
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Summary A simple Power Bar Function Description A flexible way to make a Power Bar use imputs the following Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com Rem Project: PowerBar Rem Created: 10/28/2003 9:45:55 AM Rem ***** Main Source File ***** PowerBar(1,10,10,100,30,10,5) PowerBar(2,10,50,100,30,12,3) wait key Function PowerBar(SP,x,y,w,h,TotalBars,ActiveBars) If bitmap exist (1) then delete bitmap 1 Create Bitmap 1, w,h ink RGB(128,255,255),0 Box 0,0,w,h BarSize = w/TotalBars ink RGB(255,0,128),0 For i = 1 to ActiveBars Box (i-1)*Barsize,1,((i)*Barsize)-1,h Next I ink RGB(255,255,0),0 For i = ActiveBars to TotalBars Box i*Barsize,1,((i+1)*Barsize)-1,h Next I Get Image SP, 0,0,w,h delete bitmap 1 Sprite Sp,x,y,SP EndFunction |