javelin trajectory by Phaelax21st May 2007 14:30
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Summary display a line following its path of trajectory Description Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com rem gravity g# = -1.0 rem velocity v = 20 rem starting coordinates of trajectory x = 120 y = 240 rem angle of elevation (50 degrees above X-axis) angle# = 310 sync on sync rate 60 do cls rem reset time if spacekey() = 1 t# = 0 oldx# = x oldy# = y endif rem change angle of elevation if upkey() then dec angle# if downkey() then inc angle# rem increment time step t# = t#+0.2 rem get new position rem x1,y1 is the back-end of our javelin x1# = x+v*cos(angle#)*t# y1# = y+(v*sin(angle#)*t# - 0.5*g#*t#^2) rem find angle between current and previous position a# = atanfull(x1#-oldx#, y1#-oldy#) rem update previous position oldx# = x1# oldy# = y1# rem this just shows what angle we fired at ax = x+cos(angle#)*30 ay = y+sin(angle#)*30 ink rgb(255,255,255),0 line x,y,ax,ay rem x2,y2 is front-end of our javelin x2 = x1#+sin(a#)*20 y2 = y1#+cos(a#)*20 ink rgb(255,0,0),0 line x1#,y1#,x2,y2 set cursor 1,1 print "Elevation: ",angle# sync loop |