Third person for fenix mod host moves and reloads when you do by wayne davis rocks20th Feb 2010 10:32
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Summary Third person fenix mod host entity reloads when you do Description I think hockey kid is the originator of this code I just added the reload animation to it, currently am working on switch weapons Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com :state=0:useaschar,nobulletcol=1,state=1 :state=1:plrfreeze=0 :state=1,keypressed=19 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animate=1,freeze,state=2,setframe=6,plrfreeze=0 :state=1,keypressed=17 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=2,plrfreeze=0 :state=1,keypressed=31 1,keypressed=46 0,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=2,plrfreeze=0 :state=1,keypressed=30 1,keypressed=46 0,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=3,plrfreeze=0 :state=1,keypressed=32 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=4,plrfreeze=0 :state=1,keypressed=46 1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=31,plrfreeze=0 :state=1,keypressed=46 1,keypressed=17 1,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=82,plrfreeze=0 :state=1,keypressed=46 1,keypressed=31 1,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=82,plrfreeze=0 :state=1,keypressed=46 1,keypressed=30 1,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=83,plrfreeze=0 :state=1,keypressed=46 1,keypressed=32 1,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=84,plrfreeze=0 :state=1,keypressed=4 1:switchweapon=3 :state=1,keypressed=30 1,keypressed=32 1:animate=1,plrfreeze=5000000 :state=1,keypressed=30 1,keypressed=32 0:plrfreeze=0 :state=1,keypressed=30 0,keypressed=32 1:plrfreeze=0 :state=1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0,keypressed=46 0:animate=1,plrfreeze=0 :state=2:incframe=6 :state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav |