TGC Codebase Backup



Third person for fenix mod host moves and reloads when you do by wayne davis rocks

20th Feb 2010 10:32
Summary

Third person fenix mod host entity reloads when you do



Description

I think hockey kid is the originator of this code I just added the reload animation to it, currently am working on switch weapons



Code
                                    ` This code was downloaded from The Game Creators
                                    ` It is reproduced here with full permission
                                    ` http://www.thegamecreators.com
                                    
                                    
:state=0:useaschar,nobulletcol=1,state=1

:state=1:plrfreeze=0
:state=1,keypressed=19 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animate=1,freeze,state=2,setframe=6,plrfreeze=0

:state=1,keypressed=17 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=2,plrfreeze=0
:state=1,keypressed=31 1,keypressed=46 0,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=2,plrfreeze=0
:state=1,keypressed=30 1,keypressed=46 0,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=3,plrfreeze=0
:state=1,keypressed=32 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=4,plrfreeze=0
:state=1,keypressed=46 1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=31,plrfreeze=0
:state=1,keypressed=46 1,keypressed=17 1,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=82,plrfreeze=0
:state=1,keypressed=46 1,keypressed=31 1,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=82,plrfreeze=0
:state=1,keypressed=46 1,keypressed=30 1,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=83,plrfreeze=0
:state=1,keypressed=46 1,keypressed=32 1,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=84,plrfreeze=0


:state=1,keypressed=4 1:switchweapon=3

:state=1,keypressed=30 1,keypressed=32 1:animate=1,plrfreeze=5000000
:state=1,keypressed=30 1,keypressed=32 0:plrfreeze=0
:state=1,keypressed=30 0,keypressed=32 1:plrfreeze=0
:state=1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0,keypressed=46 0:animate=1,plrfreeze=0


:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobank\guns\reload.wav