Diplomacy Clock by textile guy djbjrca24th Jan 2005 9:41
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Summary This program times games of the board game Diplomacy. Description You probably will never need this timer, but it has some elements that might be useful in other programs, especially for beginners trying to learn the language. Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com remstart Diplomacy Clock PLAESE DO NOT ALTER Copyright 2004 by Ben Lovy and Jacob Addelson remend sync on hide mouse intro: load bitmap "diplomacyclockbmp.bmp" wait 2143 cls load bitmap "dipclockback.bmp" rem this is the first thing printed on the screen ink rgb(240,196,15),1 print "Diplomacy Clock" print "This clock is made for either home or tournament use. It is not official." print "If you paid money for your software, you were ripped off. It is freeware." print "Copyright 2004 by Ben Lovy and Jacob Addelson" print "By the way, everything is case-sensitive" print "Please note that the fall phase includes adjustemnts and builds." input "Do you wish to start the diplomacy software? (y)es or (n)o> ";start$ if start$="y" cls year=1901 load bitmap "dipclockback.bmp" recheck: dim InputWords$(2) dim params(2) read num_params for i = 1 to num_params read InputWords$(i) next i for i = 1 to num_params read params(i) next i for i = 1 to num_params print i;". ";InputWords$(i);" - ";params(i) next i data 2 data "Spring","Fall" data 17,23 cls load bitmap "dipclockback.bmp" for i = 1 to num_params print i;". ";InputWords$(i);" - ";params(i) next i change: cls load bitmap "dipclockback.bmp" springmin = params(1) fallmin = params(2) params(1) = springmin params(2) = fallmin print "Spring - ";params(1);"." print "Fall - ";params(2);"." input "Do you want to change any of the parameters for ";year;"? y or n> ";change$ if change$ = "y" then gosub changeparameter if change$ = "n" gosub springtimer else print "Unrecognized answer. Try again." gosub change endif newchange: cls load bitmap "dipclockback.bmp" print "Spring - ";springmin;"." print "Fall - ";fallmin;"." params(1) = springmin params(2) = fallmin input "Do you want to change any of the parameters for ";year;"? y or n> ";change$ if change$ = "y" then gosub changeparameter if change$ = "n" gosub springtimer else print "Unrecognized answer. Try again." gosub newchange endif changeparameter: cls load bitmap "dipclockback.bmp" input "Which do you want to change: (s)pring or (f)all?> ";changesf$ if changesf$ = "s" then gosub changespring if changesf$ = "f" gosub changefall else gosub changeparameter endif changespring: cls load bitmap "dipclockback.bmp" input "Enter the whole number (in minutes) that you would like to change spring to> ";springmin params(1) = springmin input "If ";params(1);" is the length that you want, enter y. If not, enter n> ";verifsp$ if verifsp$ = "y" gosub change else gosub changespring endif changefall: cls load bitmap "dipclockback.bmp" input "Enter the whole number (in minutes) that you would like to change fall to> ";fallmin params(2) = fallmin input "If ";params(2);" is the length that you want, enter y. If not, enter n> ";veriffa$ if veriffa$ = "y" gosub change else gosub changefall endif springtimer: test: cls secs=59 params(1) = params(1) - 1 do print " ";params(1);":";secs;" left in Spring ";year;"" wait 1000 cls secs=secs - 1 if secs=-1 secs=59 params(1)=params(1)-1 endif if params(1)=-1 exit endif if controlkey()=1 cls print "Timer Paused. Press any key to contine" suspend for key cls endif loop load sound "tone.wav",1 play sound 1 loop sound 1 cls print "Press any key to continue" suspend for key stop sound 1 cls print "Spring has ended. Do you wish to start fall? Press any key to start Fall" suspend for key gosub timefall endif timefall: cls cecs=59 params(2) = params(2) - 1 do print " ";params(2);":";cecs;" left in Fall ";year;"" wait 1000 cls cecs=cecs - 1 if cecs=-1 cecs=59 params(2)=params(2)-1 endif if params(2)=-1 exit endif if controlkey()=1 cls print "Timer Paused. Press any key to contine" suspend for key cls endif loop play sound 1 loop sound 1 print "Press any key to go on to the next year." year=year+1 suspend for key stop sound 1 gosub newchange if start$="n" print "Come again!" sleep 1002 end endif |