Screenshots by master programmer25th Jul 2005 22:14
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Summary This code lets you take screenshots of your game for various uses within the game, such as screenshots of player-built tracks or player-created characters. Description This code lets the user take a screenshot of any part of your game while in the do loop commands. This allows the player to press "p" to take a screenshot of whatever is on screen. Thus, creating a picture of a playcr-created character, track, or whatever needs doing. In the forums, I've noticed a lot of different people asking questions about taking screenshots like GTA: San Andreas, or racing games. I've supplied this code numerous times, but I believe putting it here will have a greater effecst. Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com rem Taking Screenshots******** if inkey$()="p" `start of shottaking task _screenshots: `set variables screenshot$="screenshot" scdir$="screenshots/" jpg$=".jpg" inc scshot#,1 `check file scshot$=str$(scshot#) if file exist(scdir$+screenshot$+scshot$+jpg$)=1 then gosub _screenshots `check path if path exist("screenshots")=0 then make directory "screenshots" `take shot and save save bitmap scdir$+screenshot$+scshot$+jpg$ endif |