Four Player Guantlet/Zelda Gamboy Clone by Count Coley15th Apr 2006 4:11
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Summary You can only run this code if you own a thumb drive!!! This is very important or the code won't work!!! To assign a thumbdrive or removable media the drive needed right-click MyCom Description This is a Sprite Clone Of Game Boy Advanced Zelda AGES Which is a registered trademark!!! I am using my skeleton code for my personal benefit This is a basic collision test with four active sprites, controllable with keyboard or gamepad, It will dictate the X & Y position plus the FPS of each player...Though I am currently developing four player with four gamepads on a multi-tap, I haven't been able to control each player individually yet... I have been studing Darkbasic for close to nine months, including Professional this is Professional media for a Zelda Clone in this document, Original Dark Basic Post Me For The Media... Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Set Display Mode 320,240,32 Set Text Font "Lucida Console" `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sync Rate 1000 Sync On `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #Include "Z:Includes().h" `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GoSub Includes GoSub Constants GoSub Types GoSub Global_Variables GoSub Defined_Variables `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Create_World() Create_Players() Main() `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |