Easy Flashlight by MikeS5th Feb 2005 19:20
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Summary Create a basic flashlight using the ghost object command. Description Create a basic flashlight using the ghost object command. Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com `This tutorial will teach you how to make a basic flashlight for your games. `It uses the ghost object command to perform a neat trick against objects it's viewed `through. `Tutorial made by MikeS of CurvedBasic 2-5-05 sync on : sync rate 60 `Set our refresh rate set display mode 1024,768,32 `Set the display mode color backdrop rgb(0,0,0) `Color the background of our world black make object cone 2,1 `This will be our flashlight set object smoothing 2,100 `The cone object by itself is very blocky, so we smooth it. ghost object on 2,-1 `This is the most important part of this flashlight snippet. `Basically, with the ghost object command set to a negative `value, it inverts all the colors around the object. `Thus, this can be used as a cheap effect for a flashlight. xrotate object 2,-90 `We rotate our cone object now. position object 2,0,-.1,2 `Position it a little away from us lock object on 2 `Now we lock the object onto our screen for x=3 to 20 `Here is where we create some demo objects. make object cube x,10 `This will give us some random objects to view with our `flashlight position object x,x*10,0,10 color object x,rgb(rnd(55),rnd(55),rnd(55)) set object light x,1 next x `We want things dark, so we use these commands to darken the area, and set the lighting `to a perfect black set ambient light 20 color ambient light rgb(0,0,0) do `Initialize our loop text 0,0,"Use 1-5 to change the light color" `A little bit of instructions for our user. :) `Here we have some fun by coloring our light however we like with if-endif statements. if keystate(2)=1 `Detect which key was pressed. color object 2,rgb(255,255,255) `Color the object endif `End our statement if keystate(3)=1 color object 2,rgb(0,0,0) endif if keystate(4)=1 color object 2,rgb(255,0,0) endif if keystate(5)=1 color object 2,rgb(0,255,0) endif if keystate(6)=1 color object 2,rgb(0,0,255) endif control camera using arrowkeys 0,1,1 `This handy command moves our camera. sync `Refresh our screen loop `Go back to our do statement. |