Camera Control Function by Codger30th Oct 2003 9:32
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Summary Control Camera Using Keyboard Description Control Camera Using the following Keys Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com ink RGB(0,0,0),RGB(255,0,0) color backdrop RGB(0,0,120) set ambient light 50 sync on sync rate 60 make object plain 1, 100,100 color object 1, RGB(0,128,0) do IF SCANCODE() then PositionCamera() sync loop Function PositionCamera() remstart used to control camera Insert before a sync as follows IF SCANCODE() then PositionCamera() UpArrow = Forward, DownArrow = Backward Left and right arrows turn Pageup = Up PageDown = Down Home = Tilt Camera Down End = Tilt Camera Up Shift key reduce speed remend IF CONTROLKEY()THEN MyChange = 20 Else MyChange = 5 IF SHIFTKEY() THEN MyChange = 1 Else MyChange = 5 IF UPKEY() TEMPXANG = CAMERA ANGLE X(0) XROTATE CAMERA 0, 0 MOVE CAMERA 0, 2 * MyChange XROTATE CAMERA 0, TEMPXANG ENDIF IF DOWNKEY() TEMPXANG = CAMERA ANGLE X(0) XROTATE CAMERA 0, 0 MOVE CAMERA 0, -2 * MyChange XROTATE CAMERA 0, TEMPXANG ENDIF IF LEFTKEY() then yrotate camera 0, camera angle y (0) -1 IF RIGHTKEY() then yrotate camera 0, camera angle y (0) +1 IF KEYSTATE (207) THEN xrotate camera 0, camera angle x (0) -.5 IF KEYSTATE (199) THEN xrotate camera 0, camera angle x (0) +.5 IF KEYSTATE (201) THEN POSITION CAMERA 0,Camera position x(0),Camera position y(0)+MyChange, Camera position z(0) IF KEYSTATE (209) THEN POSITION CAMERA 0,Camera position x(0),Camera position y(0)-MyChange, Camera position z(0) IF KEYSTATE (210) THEN Xrotate camera 0, 0 EndFunction |