TGC Codebase Backup



Dark Physics Mesh Saver by Tinyschu

13th Aug 2007 3:20
Summary

*** This code requires Dark Physics to run *** It is a little mesh saver that takes your object and saves it into a mesh text file for your game's physics. Pretty easy to code, but



Description



Code
                                    ` This code was downloaded from The Game Creators
                                    ` It is reproduced here with full permission
                                    ` http://www.thegamecreators.com
                                    
                                       Sync On : Sync Rate 60
   phy start
   `Load Map
      `Loads Your Object You want
      load object "YOUR OBJECT GOES HERE",1
     
      `Gives your object Collisions
      phy make rigid body static mesh 1,"YOUR OUTPUT TEXT FILE GOES HERE"

   do
      set cursor 0,0
      print "DONE!"
   phy update
   sync
   loop