text based rpg cobland by iron_man20th Dec 2006 17:32
|
---|
Summary non completed text based rpg Description i have never designed a game or anything. i read a little tutorial, and this is what i got. i dont know whats wrong with it, but it slows my pc down. if you can, solve the problem and send it back to me plz. it sais something about the button function but nothing else. Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com Do if Button(275,205,"New Game")=1 then Goto New_Game if Button(275,235,"Load Game")=1 then goto load_game if button(300,265,"exit")=1 then end loop New_Game: cls Text 240,220,"..........loading................"; wait 2000 cls print "NPC:Hello and welcome to cobland." wait key cls do if button(275,235,"go to town")=1 then goto go_to_town if button(275,265,"quit game")=1 then end loop wait key function Button(x1,y1,WORDS$) Pressed=0 x2=Text Width(WORDS$) y2=Text Height(WORDS$) if mousex()>x1 and mousex()<x1+x2 if mousey()>y1-y2 and mousey()<y1+y2 Pressed=1 endif endif if pressed=1 then ink rgb(0,0,255),0 else ink rgb(255,0,0),0 if pressed=1 Pressed=Mouseclick() else pressed = 0 endif text x1,y1,WORDS$ endfunction pressed load_game: cls text 240,220,"................loading.............." wait 3000 go_to_town: cls text 275,195,"NPC:Welcome to the town of cobland." wait 5000 cls do if button(275,205,"head to shop")=1 then goto Shop if button(275,235,"inn")=1 then goto Inn if button(275,265,"quit game")=1 then end loop cls wait key Shop: cls Print "NPC: welcome to the shop" wait key Inn: cls print "NPC:welcome to the inn." wait key |