Basic Gravity Principles by MikeS26th Feb 2004 20:47
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Summary Basic gravity function.(Db/dbp) Description Basic gravity function.(Db/dbp) Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com ` This tutorial was created by Yellow -Mike- 2-26-04 ` Although not necessary, it would be nice to be credited and ` notified at yellow1dbp@hotmail.com if this was used in a game ` Thanks, and I hope the tutorial helps. ` Welcome to the gravity tutorial ` This will provide a basic tutorial on gravity `We first name our function gravity(Pull). `Pull will determine how strong the gravity is on objects. `We then list the objects we want to check for gravity. `Currently, we're checking for 500 objects if they exist, and then pulling them down. `Then, we check if there position is greater than 0, and if it is, we pull it down `You can now apply this to your game, and have a basic physics applied. `Pull tells how much effect gravity has on objects function gravity(Pull) for a = 1 to 500 if object exist(a) if object position y(a)>0 then move object down a,Pull endif next a endfunction |