Simple Camera movement by MikeS16th Nov 2003 15:58
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Summary Simple way to move around and explore worlds with camera.(Includes FPS, and Polygon count) Description Simple way to move around and explore worlds with camera. (Non-tested for dbc) If you want, you can even go further by testing it out with the 'automatic camera collision' command in your own 3D world. Hope this helps! Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com sync on:sync rate 60 make matrix 1,1000,1000,10,10 randomize matrix 1,15 update matrix 1 do set cursor 0,0 print "FPS" : print screen fps() print "Polygons" : print statistic(1) `controls if upkey() then move camera 1 if downkey() then move camera -1 if leftkey() then turn camera left 1 if rightkey() then turn camera right 1 if shiftkey() pitch camera up 90 move camera 1 pitch camera down 90 endIf if controlkey() pitch camera up 90 move camera -1 pitch camera down 90 endIf sync loop |