Bullet Time by Tomu27th Jan 2004 8:43
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Summary Here is a simple bullet time function using the set camera fov function and the set camera to follow function. Description the parameters needed are camno,fx,fy,fz,fa,fd,fh,s Code ` This code was downloaded from The Game Creators ` It is reproduced here with full permission ` http://www.thegamecreators.com function BulletTime(CamNo,fx#,fy#,fz#,fa#,fd#,fh#,s) set camera fov 140 for ang# = camera angle y(CamNo) to camera angle y(CamNo)+ fa# step s set camera to follow CamNo,fx#,fy#,fz#,ang#,fd#,fh#,5,0 sync next ang# set camera fov 90 endfunction |