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9 Posts
27th Jan 2003 22:23
by
Multiple bullet firing
7 Posts
27th Jan 2003 6:23
by
Pick a card - dealer
3 Posts
26th Jan 2003 17:56
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Gravity help??
4 Posts
25th Jan 2003 18:26
by
video overlay
2 Posts
23rd Jan 2003 20:58
by
First person collision
2 Posts
21st Jan 2003 23:13
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Windows File Requester... well, almost. (DBPro)
9 Posts
19th Jan 2003 23:24
by
Could be useful to someone
1 Posts
19th Jan 2003 7:29
by
Name Generator
1 Posts
17th Jan 2003 22:48
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Possible error in 1.13?
4 Posts
17th Jan 2003 20:37
by
Andreas Mattsson's DBVB Integration Toolkit
1 Posts
15th Jan 2003 13:39
by
Wobble Effect Ver1.0 ( memblocks )
2 Posts
14th Jan 2003 2:53
by
Magic-Windows Release 1.0
8 Posts
14th Jan 2003 1:37
by
WMI Pro - Windows Menu Interface code for DBPro
2 Posts
13th Jan 2003 8:44
by
Double-Texturing v1.1 DBv1&DBPro (16/32bits support )
1 Posts
13th Jan 2003 1:55
by
Strategy Map
1 Posts
11th Jan 2003 12:53
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Mosaics effects like SuperNes ( need memblocks )
3 Posts
10th Jan 2003 1:15
by
Easy List
2 Posts
9th Jan 2003 18:09
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"Grrr...Why won't you jump???"
3 Posts
8th Jan 2003 23:33
by
Sprite Missiles (15 enemies spinning and firing shots)
12 Posts
7th Jan 2003 17:45
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Double-Texturing under DBv1 ( need DarkMatter )
4 Posts
6th Jan 2003 12:31
by
RTS unit selection basics and camera movement
4 Posts
2nd Jan 2003 22:41
by
making an object following the player..
2 Posts
2nd Jan 2003 11:39
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Text/Number Input Routines.
2 Posts
1st Jan 2003 23:58
by
PONG?
11 Posts
1st Jan 2003 23:06
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Small race game with models and code
13 Posts
1st Jan 2003 11:31
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space flight using real phsyics..
7 Posts
31st Dec 2002 18:49
by
Knowing your reflections
4 Posts
31st Dec 2002 1:23
by
New GUI update!
4 Posts
30th Dec 2002 23:26
by
Named Colors (might save someone some time)
10 Posts
29th Dec 2002 4:53
by