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Beginning of what could become an RPG
1 Posts
5 Views
4th Apr 2004 3:51
by
Return 2 values using Pointers
9 Posts
5 Views
2nd Apr 2004 16:39
by
Water effect
12 Posts
5 Views
30th Mar 2004 23:16
by
fully animated person with absolutly NO media!
15 Posts
6 Views
29th Mar 2004 20:36
by
partical lib
7 Posts
5 Views
29th Mar 2004 7:11
by
HELP!!! Please with my code
2 Posts
5 Views
28th Mar 2004 16:03
by
right justify text
8 Posts
5 Views
28th Mar 2004 13:56
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DB Classic - fast, easy motion blurring snippet!
11 Posts
5 Views
27th Mar 2004 17:26
by
1st person fantasy HERETIC/THEIF style
7 Posts
5 Views
26th Mar 2004 21:15
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Pretty cool array based item system
1 Posts
5 Views
24th Mar 2004 10:03
by
multiplayer code anyone
3 Posts
5 Views
24th Mar 2004 7:04
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Goodbye object/image/sprite/etc... numbers
4 Posts
5 Views
21st Mar 2004 21:35
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Not sure if it will be any use but here is some code for simple projectile physics (2d +3d)
1 Posts
5 Views
21st Mar 2004 16:53
by
sin cos and circles
4 Posts
5 Views
20th Mar 2004 21:01
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jumping and gun movement
2 Posts
5 Views
20th Mar 2004 5:11
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dynamic loading terrain
7 Posts
5 Views
19th Mar 2004 11:04
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this has probably been done but i did it better :-p have a look
3 Posts
5 Views
19th Mar 2004 10:48
by
Pool/Snooker/Billiards Physics Demo
15 Posts
5 Views
18th Mar 2004 18:38
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FPS JUMPING!!!
9 Posts
5 Views
18th Mar 2004 0:44
by
generic fps contols
4 Posts
5 Views
17th Mar 2004 14:57
by
Color shortcut
4 Posts
5 Views
16th Mar 2004 23:31
by
another comando300's useless text creation
2 Posts
5 Views
16th Mar 2004 16:45
by
shoot 'em up gun waddle
1 Posts
6 Views
16th Mar 2004 8:42
by
Save 24 or 32 bit bitmap
1 Posts
5 Views
15th Mar 2004 20:21
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Change gun in use
3 Posts
5 Views
13th Mar 2004 10:56
by
Quiz Game
4 Posts
5 Views
13th Mar 2004 10:04
by
Position object on the X/Z plane at position represented by mouse cursor with ability to move camera in every direction
1 Posts
5 Views
10th Mar 2004 16:39
by
Position object on 2d X/Z plain at position represented by mouse cursor
4 Posts
5 Views
9th Mar 2004 18:57
by
Jump code for 2d games using sin and cos (DBC)
1 Posts
5 Views
9th Mar 2004 9:09
by
inner workings of atanfull()
6 Posts
6 Views
7th Mar 2004 0:41
by