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[DBP] - Return Object Vectors into CSV Strings
1 Posts
7th Jul 2015 20:46
by
[DBP] - Templates for new UDT/Class Management
1 Posts
4th Jul 2015 0:05
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[DBP] - Game World Units Metric/Imperial Conversion
1 Posts
1st Jul 2015 21:20
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[DBP] - [Matrix1] Basic Editor Based WASD Camera Movement Template
1 Posts
1st Jul 2015 20:53
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[DBP] - Time based values. Simple movement and adjustment per second
1 Posts
28th Jun 2015 16:25
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[DBP] - Transparent Window
3 Posts
4th Jun 2015 3:16
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[DBP] - silent auto-install of distributed fonts as needed
4 Posts
31st May 2015 19:25
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[DBP] - Snippets!! Ill start first
1 Posts
20th May 2015 10:14
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[DBP] - quick function to activate a sprite to be an icon
1 Posts
20th Apr 2015 20:10
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[DBP] - [Matrix1] Custom vertexdata system - break the 65535 indexdata limit!
1 Posts
11th Apr 2015 3:40
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[DBP] - [Matrix1] How to use Get Vertexdata Ptr
8 Posts
24th Mar 2015 23:31
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[DBP] - Very Basic 3D Scene Editor - Making Of - Step by step
30 Posts
19th Feb 2015 12:33
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[DBP] - Very Basic 3D Scene Editor - Making Of - Step by step
30 Posts
19th Feb 2015 12:33
by
[DBP] - Endless shader water
1 Posts
10th Feb 2015 17:22
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[DBP] - Skydome shader whith Sun (day, night)
2 Posts
9th Feb 2015 10:07
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[DBP] - Analog Clock
1 Posts
20th Jan 2015 3:06
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[DBP] - Modular engine framework
3 Posts
15th Jan 2015 7:32
by
[DBP] - FXAA shader
6 Posts
10th Dec 2014 14:49
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[DBP] - 256x256 Heightmap Generator
6 Posts
10th Nov 2014 15:01
by
[DBP] - Text to Speech Function Using Google Translate
1 Posts
4th Oct 2014 16:52
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[DBP] - Add mouse tooltips to anything
1 Posts
22nd Sep 2014 7:20
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[DBP] - [DBP] - [Matrix1] Visible Camera Fustrum
3 Posts
17th Sep 2014 9:47
by
[DBP] - Angle between vectors, cw/ccw
2 Posts
28th Aug 2014 10:37
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[DBP] - [DIRECTX 11] Basics - Basic Program Template
6 Posts
25th Aug 2014 20:35
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[DBP] - [DIRECTX 11] Basics - Falling Spheres
1 Posts
24th Aug 2014 22:01
by
[DBP] - ReadMemBlockString & WriteMemBlockString Functions
3 Posts
11th Jul 2014 14:17
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[DBP] - Positive & Negative Mouse Edge Detection
1 Posts
4th Jun 2014 22:10
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[DBP] - Check Internet Connection (wininet.dll)
3 Posts
15th May 2014 13:15
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[DBP] - Render Walls or Ground From Heightmap
1 Posts
23rd Apr 2014 6:10
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[DBP] - Timer Based Movement, once again
10 Posts
10th Apr 2014 2:32
by